Learn Smart Pakistan - Knowledge Platform
These are stirring times in the revolutionizing scene of education. With the intersection of education and technology, there are now more ways than ever to acquire and utilize information. This also demands that we upgrade our ways of education to assist our younger generation acquire the 21st century skills.
Due to students' increased interest in integration of technology in classrooms and its encouraging outcomes, steps were taken in the year 2017 to further integrate IT into classrooms by installing short-throw multimedia projectors in multiple classes on each floor of the Senior Branches along with 1 to 2 interactive systems set up in a trolley on all floors, so that each class could utilize the system as and when needed.
Learn Smart Pakistan
After the installation of projectors and computer trolleys in Classroom, now the main software on which students will work will be the knowledge platform with the collaboration with the
learn smart Pakistan. It provides free access to the students to sign up to the website.
The two main subjects in via school sign up will be English and Mathematic
Al Murtaza school have given User-name and password to the students of grade VIII, IX and X.
IT classes timetable:
The K.P can be held at any time of the regular school days and timings as prescribed by the teacher in their classroom's smartboard with clicker response they can give their answers individually.
Furthermore to give online assesments at home hey can just login at https://www.learnsmartpakistan.org to do assignments at home.
Development To Higher Level:
Mr. Jameel Yusuf, the then Honorary Secretary of the AMS Board of Governors, took an initiative to take IT Integration in classes to a higher level and provide a complete digital learning platform to students. The software application came in with a clicker gadget for each individual student to record his / her response in the application for a more sophisticated analysis. The objective of implementation of this application is to empower teachers with technology and blend the traditional classrooms with technology-driven solutions. The software application supports the design and use of digital content for teaching / learning context, interactive academic-based games and activities, and primarily supports in the design and use of digital classroom assessments
Refrences:
"We need technology in every classroom and in every student and teacher's hand because its the pen and paper of our time, and it is the lens through which we experience most of our world." - David Warlick (American educator, author, programmer and public speaker)
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